Saturday 11 October 2014

Concept Development Week 02 - Character Update

Following my descision last week to 'change' my character into a clown/jester design. I've also made some other important choices.

Looking back at my initial research into armour and stealth characters in general, I realised for practicality's sake, that my characters have realistic armour, instead of a personalised costume. Therefore I will be blending both, so that my character will be more believable as a killer and a warrior that lives in this universe, but also have a sense of independance and personality from the clown/jester inspired pieces. This will hopefully give me a character that is interesting, in both aoppearance and atmosphere created, but not over the top.

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